/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * [URL]http://www.gnu.org/copyleft/gpl.html[/URL]
 */
package com.l2dot.gameserver.handler.admincommandhandlers;

import java.util.StringTokenizer;

import com.l2dot.Config;
import com.l2dot.gameserver.TradeController;
import com.l2dot.gameserver.cache.HtmCache;
import com.l2dot.gameserver.datatables.ItemTable;
import com.l2dot.gameserver.datatables.NpcTable;
import com.l2dot.gameserver.datatables.NpcWalkerRoutesTable;
import com.l2dot.gameserver.datatables.SkillTable;
import com.l2dot.gameserver.datatables.TeleportLocationTable;
import com.l2dot.gameserver.handler.IAdminCommandHandler;
import com.l2dot.gameserver.instancemanager.Manager;
import com.l2dot.gameserver.model.L2Multisell;
import com.l2dot.gameserver.model.actor.instance.L2PcInstance;
import com.l2dot.gameserver.network.serverpackets.NpcHtmlMessage;



import javolution.text.TextBuilder;

/**
 * @author KidZor
 */
public class AdminReload implements IAdminCommandHandler
{
	private static final String[]	ADMIN_COMMANDS	={ "admin_reload" };

	public boolean useAdminCommand(String command, L2PcInstance activeChar)
	{

		if (command.startsWith("admin_reload"))
		{
			sendReloadPage(activeChar);
			StringTokenizer st = new StringTokenizer(command);
			st.nextToken();

			try
			{
				String type = st.nextToken();

				if(type.equals("multisell"))
				{
					L2Multisell.getInstance().reload();
					sendReloadPage(activeChar);
					activeChar.sendMessage("multisell reloaded");
				}
				else if(type.startsWith("teleport"))
				{
					TeleportLocationTable.getInstance().reloadAll();
					sendReloadPage(activeChar);
					activeChar.sendMessage("teleport location table reloaded");
				}
				else if(type.startsWith("skill"))
				{
					SkillTable.getInstance().reload();
					sendReloadPage(activeChar);
					activeChar.sendMessage("skills reloaded");
				}
				else if(type.equals("npc"))
				{
					NpcTable.getInstance().reloadAllNpc();
					sendReloadPage(activeChar);
					activeChar.sendMessage("npcs reloaded");
				}
				else if(type.startsWith("htm"))
				{
					HtmCache.getInstance().reload();
					sendReloadPage(activeChar);
					activeChar.sendMessage("Cache[HTML]: " + HtmCache.getInstance().getMemoryUsage()  + " megabytes on " + HtmCache.getInstance().getLoadedFiles() + " files loaded");
				}
				else if(type.startsWith("item"))
				{
					ItemTable.getInstance().reload();
					sendReloadPage(activeChar);
					activeChar.sendMessage("Item templates reloaded");
				}
				else if(type.startsWith("instancemanager"))
				{
					Manager.reloadAll();
					sendReloadPage(activeChar);
					activeChar.sendMessage("All instance manager has been reloaded");
				}
				else if(type.startsWith("npcwalkers"))
				{
					NpcWalkerRoutesTable.getInstance().load();
					sendReloadPage(activeChar);
					activeChar.sendMessage("All NPC walker routes have been reloaded");
					
				}
				else if (type.equals("configs"))
				{
					Config.load();
					sendReloadPage(activeChar);
					activeChar.sendMessage("Server Config Reloaded.");
				}
				else if(type.equals("tradelist"))
				{
					TradeController.reload();
					sendReloadPage(activeChar);
					activeChar.sendMessage("TradeList Table reloaded.");
				}
			}
			catch (Exception e)
			{
				activeChar.sendMessage("Usage:  //reload <type>");
			}
		}
		return true;
	}

	/**
	 * send reload page
	 * @param admin
	 */
	private void sendReloadPage(L2PcInstance player)
	{
        NpcHtmlMessage menu = new NpcHtmlMessage(5);
        TextBuilder replyMSG = new TextBuilder("<html><center><body>");
        replyMSG.append("<img src=L2Font-e.replay_logo-e width=258 height=60><br>");
        replyMSG.append("<img src=L2UI_CH3.herotower_deco width=256 height=32>");
        replyMSG.append("<font color=AAAAAA>Reload Menu<br>");
        replyMSG.append("<a action=\"bypass -h admin_reload multisell\">Reload Multisell</a><br1>");
        replyMSG.append("<a action=\"bypass -h admin_reload teleport\">Reload Teleports</a><br1>");
        replyMSG.append("<a action=\"bypass -h admin_reload skill\">Reload Skills</a><br1>");
        replyMSG.append("<a action=\"bypass -h admin_reload npc\">Reload Npcs</a><br1>");
        replyMSG.append("<a action=\"bypass -h admin_reload htm\">Reload Html</a><br1>");
        replyMSG.append("<a action=\"bypass -h admin_reload item\">Reload Item Tabels</a><br1>");
        replyMSG.append("<a action=\"bypass -h admin_reload npcwalkers\">Reload Npc Walkers</a><br1>");
        replyMSG.append("<a action=\"bypass -h admin_reload configs\">Reload Configs</a><br1>");
        replyMSG.append("<a action=\"bypass -h admin_reload tradelist\">Reload Trade Lists</a><br1>");
        replyMSG.append("<a action=\"bypass -h admin_reload instancemanager\">Reload Instance Managers</a><br1>");
        replyMSG.append("</font></body></center></html>");
        menu.setHtml(replyMSG.toString());
        player.sendPacket(menu);
	}

	public String[] getAdminCommandList()
	{
		return ADMIN_COMMANDS;
	}
}